Turns out starting with the planking worked out fine. I let the layout dictate the portals and I didn’t have to fit any weird planks, just remove them.
A Lich and a Promise
It was looking a little boring, so I tried to give it some character. I was never a fan of this lich, but his pose is pretty perfect for a figurehead. I separated him from his base (which should make a fun objective marker) and used my rotary tool to scoop out his spine.
I melted him enough to reshape his lower half, relocated the curlicues I cut off his back, and repurposed his staff as a weather vane.
Ding Dong, the Lich is Dead
I’ve been trying to work on my hand carving, so I designed a simple doorbell that could have been made from the ship’s bell. I shouldn’t have installed it, but I got a little over excited. I think I broke it twice more before I stopped reattaching it. Order of operations is a beast.
Signed, sealed, lily-livered
Added some hardware, pitch patches, and a corrugated paper chimney with a foam cap. Based in black.
Once the wood was based, I gave the new timber a yellow ocher dry brush.
The hull and salvaged planks were dry brushed with medium grey and washed.
Once the wash dried, another round of (overly heavy-handed) dry-brushing followed and killed the contrast. I ended up refreshing the new timber before weathering.
Wannabe Verdigris
Copper dry-brushed over black, followed by watered down turquoise in patches and washes.
Window Pain
The portals seemed like a great excuse to try UV resin. My first test used the frame and was seriously chunky. The second got scratched and I was way too lazy to buff it properly. In the end, I was a little smarter about the framework I used, the depth of resin, and what I backed it with (parchment paper)
I forgot to trim the two planks under the window, so she’s sitting a little off kilter. I’ll have to notch the diorama base to ensure she sits flush when the time comes. I also forgot to repaint behind the upper portal, but I don’t care enough to remove it. Not right now, anyway.